About the opportunity
Curated by Game Jobs Remote from the employer’s public listing. This is an independent summary, not a posting submitted by the employer. Source checked 30/10/2026.
Prototype and refine first-person combat, progression, and cooperative systems in Unreal Engine 5. This is initially a hands-on individual production role, working closely with the creative and technical directors while establishing the design discipline.
The employer asks for six or more years of design experience, a shipped AAA title, strong systems design, rapid prototyping, and experience with early development. Engagement with AI tools is a studio requirement.
Remote work is available within the US or Canada. The published annual base range is USD 145,000–165,000, with final pay based on qualifications.
Employer deadline not stated. Read the complete original posting using the application button; availability and terms may change.