About the opportunity
Curated by Game Jobs Remote from the employer’s public listing. This is an independent summary, not a posting submitted by the employer. Source checked 31/10/2026.
Shape player combat, weapons and abilities for an online multiplayer game. Collaborate with design leadership and other disciplines to prototype and refine mechanics. The posting seeks experience on at least two shipped AAA titles and strong Unreal Engine knowledge. Principal-level position.
Remote eligibility: Remote — United States, Canada, Spain, United Kingdom, Czech Republic. Core hours not stated; confirm overlap with the studio
Compensation and employment terms: Numeric salary not published. Employment type is not explicitly stated; confirm it with the studio.
Independent editorial summary checked on 31 October 2026. Apply through the original employer page linked below. Board review expiry is 14 November 2026; this is not an employer application deadline.