Curated by Game Jobs Remote from the employer’s public listing. This is an independent summary, not a posting submitted by the employer. Source checked 13/11/2026.
Lead combat, traversal, controls, and player character design for an upcoming Insomniac project. Hands-on prototyping and tuning, creative leadership, and collaboration with gameplay, animation, VFX, and character art teams. Employer lists eight or more years of game design experience.