About the opportunity
Curated by Game Jobs Remote from the employer’s public listing. This is an independent summary, not a posting submitted by the employer. Source checked 30/10/2026.
Shape the sound of OneRemains through gameplay effects, interface feedback, arena ambience, and audio integration in Unity. Work with a small team to make game events clear and expressive through sound.
A portfolio or demo reel, fluency in an audio workstation, and game-audio integration experience are requested. FMOD or Wwise experience is useful.
The studio offers contract or full-time arrangements and allows remote work within Quebec, with on-site options in Montreal. This listing uses the contract category; confirm your preferred arrangement with the studio. Compensation and required working hours are not published.
Employer deadline not stated. Read the complete original posting using the application button; availability and terms may change.