About the opportunity
Curated by Game Jobs Remote from the employer’s public listing. This is an independent summary, not a posting submitted by the employer. Source checked 31/10/2026.
Own enemy combat animation and its Unity 6 implementation for Stormforge. The posting seeks five or more years of professional animation experience, a shipped third-person melee combat game and gameplay-context demo reels. Work includes keyframe animation, locomotion, blends and combat responsiveness. The stated contract runs through December 2026 and may be extended; confirm the remaining term with the studio.
Remote eligibility: Remote — anywhere within four hours of Pacific Time. Within four hours of Pacific Time; 30–40 hours per week
Compensation and employment terms: Contract role; numeric rate not published.
Independent editorial summary checked on 31 October 2026. Apply through the original employer page linked below. Board review expiry is 14 November 2026; this is not an employer application deadline.