About the opportunity
Curated by Game Jobs Remote from the employer’s public listing. This is an independent summary, not a posting submitted by the employer. Source checked 30/10/2026.
Evolve progression, rewards, monetization, and live events in established casual games. Build economy models and use player data and experiments to improve engagement while maintaining a satisfying experience.
The employer asks for at least five years designing live free-to-play mobile games, strong systems/economy skills, advanced spreadsheets, and clear English. A design test is expected.
The careers system classifies this role as a contractor position; confirm the final arrangement. The description permits remote work but the location data names Germany, so eligibility elsewhere is unconfirmed. Pay and required time-zone overlap are not published.
Employer deadline not stated. Read the complete original posting using the application button; availability and terms may change.