About the opportunity
Curated by Game Jobs Remote from the employer’s public listing. This is an independent summary, not a posting submitted by the employer. Source checked 30/10/2026.
Build networked gameplay, seasonal activities, quests, and social features for a live game. Partner with designers and backend engineers, test iterations, and create systems that designers can use to author content.
The role requests 3–5+ years of relevant games programming, strong 3D vector mathematics, and experience with a 3D tool such as Maya. A portfolio or explanation of individual project contributions and a gameplay test are requested.
US or Canadian work authorization is required; sponsorship is unavailable. The stated annual range is USD 105,000–133,000. The original posting dates to August 2025 and remains accessible; confirm current hiring timing.
Employer deadline not stated. Read the complete original posting using the application button; availability and terms may change.