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Technical Game Designer

thatgamecompany ↗ · United States; Canada mentioned — confirm eligibility

About the opportunity

Curated by Game Jobs Remote from the employer’s public listing. This is an independent summary, not a posting submitted by the employer. Source checked 30/10/2026.

Combine programming and design to prototype gameplay, interaction systems, and creative tools. Work may span cameras, character controls, procedural motion, and features that help other designers build content. The role asks for programming in C++ or related languages, visual scripting, multiplayer/live-game experience, 3D tools, and a portfolio. A skills test is part of selection. The description mentions the US and Canada, but its authorization paragraph requires US work authorization and rules out visa sponsorship. Applicants in Canada should resolve that inconsistency with the employer. The stated annual range is USD 80,000–140,000, adjusted by location. Employer deadline not stated. Read the complete original posting using the application button; availability and terms may change.