About the opportunity
Curated by Game Jobs Remote from the employer’s public listing. This is an independent summary, not a posting submitted by the employer. Source checked 30/10/2026.
Take game interfaces from wireframes and prototypes to polished implementations in C++. Collaborate with art, design, and engineering on clear, consistent interfaces and usability testing.
The employer requests 3–5+ years in UI design and engineering, strong visual-design skills, Adobe tools, and C/C++ or C# prototyping. Figma, motion design, and cross-platform interface experience are useful.
The role is labelled Remote–US; a separate authorization paragraph mentions US or Canada, so Canadian eligibility needs confirmation. Sponsorship is unavailable. The annual range is USD 83,500–148,000. This is a long-running posting, originally dated November 2025, still accessible when checked.
Employer deadline not stated. Read the complete original posting using the application button; availability and terms may change.